IMPACT OF COMPUTER SKILLS ON CREATIVITY AMONG SECONDARY SCHOOL STUDENTS IN KATSINA METROPOLIS, KATSINA STATE

Authors

  • Dr. Bada Steve Olusegun Author

Keywords:

Computer skills, Information Communication and Technology (ICT), Secondary School Students

Abstract

The study investigated the impact of computer skills on creativity among secondary school students in 
Katsina metropolis, Katsina state. An ex post-facto research design was adopted. The population of four 
thousand eight hundred and three (4,803) students was obtained, the sample size of this study comprised of 
total number of three hundred and fifty-four (354) senior secondary students (SSS III) at a confidence level of 
95% and a Margin Error of 5.0% from four (4) schools using purposive sampling techniques. The instrument 
used consists of three sections: section ―A‖ contained personal data of respondents; section ―B‖ Computer 
Skill Questionnaire (CSQ) self-developed questionnaire and adopted version of Nicolas Holt Creativity Test 
(NHCT) tagged Creative Cognition Questionnaire (CCQ), with reliability coefficient of 0.82 and 0.71, for 
CSQ and CCQ respectively. Three research hypotheses were generated and tested using multiple regression 
analysis and t-test at 0.05 level of significance. The result analysis of showed that, the predictor variable 
(computer skills and gender) to the prediction of creativity with R=.084, which is equivalent to 84%. This 
indicates a good level of prediction. R2 =.007 which is equivalent to 7%, indicating the level of shared 
variance between the variables (Fc=354, 1.233 ;< 0.05). Gender difference on computer skills and creativity 
shows (t= 0.200, t= 0.514, p<0.05) respectively. In conclusion, based on these findings, it was recommended 
that Counsellor, teachers need to be trained to know and adopt methods which foster complementary values 
by fostering creativity-friendly school environment. School authorities should manage the students and 
teachers in a way that encourages the culture of creativity values in modern uses of ICT gadgets.

Published

2025-03-20

Issue

Section

Articles